Article Outline
Example Python program oscillators (1).py This program creates a PyQt GUI Python version 3.x or newer. To check the Python version use:
python --version
Modules
- import sys
- from PyQt5.QtCore import pyqtSignal
- from PyQt5.QtWidgets import QMainWindow, QApplication, QPushButton, QWidget, QGridLayout, QCheckBox
Classes
- class MainWindow(QMainWindow):
- class ChoiceWidget(QWidget):
- class OpenGLWidget(QWidget):
Methods
- def init(self):
- def main_window_init(self):
- def switch_widgets(self):
- def init(self, parent):
- def widget_init(self):
- def start_oscillators(self):
- def init(self, parent):
- def widget_init(self):
- def on_start_signal(self, argument):
Code
Example Python PyQt program :
import sys
from PyQt5.QtCore import pyqtSignal
from PyQt5.QtWidgets import QMainWindow, QApplication, QPushButton, QWidget, QGridLayout, QCheckBox
class MainWindow(QMainWindow):
# fenetre principale, elle contient tout les trucs que tu vois s'afficher
def __init__(self):
super().__init__()
# initialisation des widgets que la fenêtre contient
self.main_widget = ChoiceWidget(parent=self)
self.openGL_widget = OpenGLWidget(parent=self)
self.main_window_init()
def main_window_init(self):
# Signals
# tu utilises cette classe pour relier les deux widgets entre eux
self.main_widget.send_oscillators_to_start_signal.connect(self.openGL_widget.receive_oscillator_to_start_signal)
# et pour changer le widget qui s'affiche
self.main_widget.switch_widgets_signal.connect(self.switch_widgets)
self.setCentralWidget(self.main_widget)
# x y x_size y_size
self.setGeometry(300, 300, 300, 200)
self.setWindowTitle('OOOOOOOOscillateurs')
self.show()
def switch_widgets(self):
self.setCentralWidget(self.openGL_widget)
class ChoiceWidget(QWidget):
switch_widgets_signal = pyqtSignal()
send_oscillators_to_start_signal = pyqtSignal([dict])
def __init__(self, parent):
# this allow the use of the parent's methods when needed
super(ChoiceWidget, self).__init__(parent=parent)
self.oscillator_1 = QCheckBox("Oscillateur 1")
self.oscillator_2 = QCheckBox("Oscillateur 2")
self.oscillator_3 = QCheckBox("Oscillateur 3")
self.start_button = QPushButton("Start !")
self.widget_init()
def widget_init(self):
"""
Ca c'est super pratique: ça fait une grille et tu places les widgets dedans. Imagine un echequier dont l'index
commence en haut à gauche
"""
grid = QGridLayout()
self.setLayout(grid)
self.start_button.clicked.connect(self.start_oscillators)
# pos_verticale, pos horizontale
grid.addWidget(self.oscillator_1, 0, 0)
grid.addWidget(self.oscillator_2, 1, 0)
grid.addWidget(self.oscillator_3, 2, 0)
grid.addWidget(self.start_button, 1, 2)
def start_oscillators(self):
# isChecked retourne true si la case est cochée
a = {1: self.oscillator_1.isChecked(), 2: self.oscillator_2.isChecked(), 3: self.oscillator_3.isChecked()}
self.send_oscillators_to_start_signal.emit(a)
self.switch_widgets_signal.emit()
class OpenGLWidget(QWidget):
receive_oscillator_to_start_signal = pyqtSignal([dict])
def __init__(self, parent):
# this allow the use of the parent's methods when needed
super().__init__(parent=parent)
self.widget_init()
def widget_init(self):
# lorsqu'un signal est emit, Qt appelle la fonction avec comme paramètre le dictionaire qui est transmit par le signal
self.receive_oscillator_to_start_signal.connect(self.on_start_signal)
def on_start_signal(self, argument):
print("deuxième widget lancé !")
print(argument)
# lance le programme en python mais pour toi ça sera surement different.
# Un truc commun c'est qu'il faut que instancier MainWindows
if __name__ == "__main__":
QT_app = QApplication(sys.argv)
mainWindows = MainWindow()
sys.exit(QT_app.exec_())
Useful Links
- Articles: https://python-commandments.org/
- PyQt: https://pythonpyqt.com/
- Tutorial: https://pythonprogramminglanguage.com/